﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;

namespace xna_game_engine.source
{
    [Serializable()]
    public class ItemDefinition
    {
        public string mName, mDescription, mFlavor;
        public int mStrength, mAgility, mPower, mSpeed;
        public int mAtk, mDef, mSta, mCrt;
    }
}
